Projects were implemented on base of Quest3D engine, including custom C++ channels and HLSL shaders.
Programming part of all projects were made by Maxim Lysak and Viktor Kuropyatnik.
For some of them we also created art, design and 3D models.
Clients geography: Ukraine, USA, Canada, Netherlands, Great Britain, Norway, Sweden, France, Germany, Austria, Spain, Italy, Poland, Belgium, China, Australia, New Zeland, Japan, South Korea, Brazil, Turkey, Israel, Egypt.
Complex architectural realtime-visualization
Realtime visualization of architectural model (exterior). Convention Centre project (Ras Al Khaimah, UAE).
Made for 3DSolutions (Ukraine) and Rakeen (UAE)
Realtime visualization of architectural model (interior)
2D GUI, where user can overview artist impressions for the project, or switch to other project part
Other part of the model
Masterplan of construction region
Icons represent projects that can be viewed inside the model
Usually we have limited capacity of 3D modelling, and prefere to work with ready-made models.
However, here you can see few examples of our own technical modelling for some not finished projects.
Highly detailed and accurate F-35 fighter-aircraft cockpit. 3D model for unfinished VR demo.
Model of powerboat engine. Powerboat demo project.
Space telescope. Made for unfinished "Lander" game project.